Empires 1.0.5

Discussion in 'Recent News' started by Fyrinlight, Apr 5, 2017.

  1. Fyrinlight

    Fyrinlight Owner of The Mystian Network Staff Member Owner

    Hello Mystians!

    In this dev blog, we did a ton of bug fixes as well as organized things to make life easier.

    Autocrafter
    Blacksmith
    • Added a leather section in which you can now smith leads, leather armor, and saddles.
    • Added a quartz section in which you can smith uninfused shards and endstone (The new end their ship block.)
    • Fixed an issue where projects would not save upon server restarts.
    Brewery
    • Default recipes have been edited slightly to increase challenge.
    • 8 additional recipes have been added.
    Cannons
    • Fixed an issue where you could not load cannons with gunpowder or it's shot.
    • Added a ricochet mechanic if the shot cannot penetrate the armor of the block.
    Empires
    • City invade command now works for chunks touching the wilderness.
    • Added land parcel info command.
    • Fixed an issue in the group set command. It should now work as intended at all times.
    • Land lease info now can look at the lease of another player, if the player using the command has permission.
    • Land rent now displays permissions for the rental.
    • Land rent command now works as intended at all times.
    • Added a way to see the progress of flag capturing (invasion towers) or city chunk claiming using the action bar.
    • Fixed an issue where the sublease did not get removed if the main lease holder's lease expired.
    • Fixed a bug where temp subleases would not be deleted if their super lease / lessor could not be found.
    • Fixed a typo in the peace deal command.
    • Fixed a typo in the city invade command.
    • Added a cooldown for the attackers if they lose an attack against a territory tower.
    • Fixed an issue where if you changed a relation to another empire, it would not tell you.
    • Fixed an issue with the land create command where it would not default to the city you are in.
    • Added if you are capturing a city chunk and you step outside of it, it will pause the timer instead of ending it and having to restart it. If the invader dies, the timer will end.
    • Added an ability to auto lease parcels where if you set the group to it multiple people cannot rent the same parcel.
    • Added the ability for attackers to have more than one invasion tower, equal to those defenders online.
    • Fixed an issue where lease commands would say internal error instead of telling you what went wrong.

    Empires Chat
    • Fixed an issue where the city mayor would not be considered an official.
    • Added tab completion for channel names.
    Empires Protect
    • Added blocking of people running in and shearing your sheep. Those horrible people.
    • Added new permission for cities and parcels to allow players to damage and destroy minecarts. Minecarts can no longer be destroyed by players by default.
    HyperConomy
    • Added stock levels to the website even when status is set to none.
    • Added max stock levels to the website.
    Movecraft
    • Fixed a bug where watercraft could fly.
    • Added aircrafts for prime only.
    • Added empires protect integration to protect against torpedoes and ASM's.
    • Changed the watercraft and aircraft names.
    • Added the ability for the smaller military ships to have cannons.
    • Added Lapis blocks as anchors.
    Mystian Core
    • Fixed a bug where bonds would not be removed from your inventory upon redeeming it.
    Mystian Extras
    • Added the ability for cactus to grow in deserts instead of plains.
    Rules
    • Removed the baiting rules from the server. Instead, it would amount to a free casus belli against your empire if you bait people.
    • Value your life can be ignored in times where you are defending your empire in engagements within your own territory. (I.e. you can resist surrender).
     
    Nedlio likes this.

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